Summary


1.1 Patch Notes

1.2 Patch Notes

1.3 Patch Notes

1.4 Patch Notes

1.4.1 Hotfix Notes

1.4.2 Hotfix Notes

1.5 Patch Notes

1.6 Patch Notes

1.6.1 Hotfix

1.6.2 Hotfix

1.6.3 Hotfix

1.6.4 Hotfix

1.6.5 Hotfix

1.6.6 Hotfix

1.6.7 Hotfix

1.6.8 Hotfix

1.6.9 Hotfix

1.7.1 Hotfix

1.7.2 Hotfix

1.7.3 Hotfix

1.7.4 Hotfix

1.1 Patch Notes


Compatible engine versions – 4.11+

Features

  • 6 New Meshes
  • Build System rewritten in to component
  • Rewritten BP_Buildmaster
  • All placement blueprints are now in one
  • Optimised networking performance

Notes

  • HUD is currently place holder will be replaced

1.2 Patch Notes


Features

  • Reworked player HUD

Fixes

  • Improved Commenting
  • Organised Variables
  • Small Bug Fixes
  • Fixed Ceiling Placement

1.3 Patch Notes


Features

  • Improved HUD

Fixes

  • Fixed Door Frame Bug
  • Fixed Door Grid Bug
  • Improved Commenting

 

1.4 Patch Notes


Features

  • Added Blueprint Decorations
  • Added Location Offset

Fixes

  • Improved commenting

1.4.1 Hotfix


Fixes

  • Fixed rotation issue with decorations
  • Fixed rock material not showing

1.4.2 Hotfix


Fixes

  • Fixed rotation issue with Foundation and Walls

1.5 Patch Nodes


Features

  • New 5 stone meshes
  • New 3 interior wood meshes
  • New build type menu
  • New decoration mesh
  • Variables and functions categorised
  • Blueprints reorganised

Fixes

  • Fixed grids not deleting correctly
  • Fixed placement of ceilings
  • Fixed door preview placement
  • Tick removed for event on timer

1.6 Patch Notes


Compatible engine versions – 4.17+

Features

  • 6 New Stone Meshes
  • 24 New Optimized Meshes
    • Up to 80% reduced polys
  • Player Building Component Rewritten
    • Large performance improvements
    • Much cleaner blueprint layout
    • Large Network performance improvements
  • New Wheel Selection Menus
  • New Ownership System
    • Plot pole controls ownership
    • Add new owners
    • Clear owners
    • Wheel menu
  • New Building Options Menu
    • Upgrade
    • Demolish
    • Repair
    • Wheel menu
  • New Upgrade System
  • Damage/Health System
  • Easy Interaction system
  • Improved Resource System

1.6.1 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed foundation grids not replacing
  • Fixed saved grids not deleting correctly
  • Fixed foundation stairs not destructing
  • Fixed floors being placed over stairs
  • Fixed stairs being placed under floors
  • Fixed windows and doors not always opening

1.6.2 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed Foundation stairs grid replacement
  • Fixed Piller grid replacement
  • Fixed stairs not destructing
  • Fixed floating decorations and blueprints
  • Fixed stairs next delete issue
  • Fixed build range (Window & Door)
  • Fixed stairs grid replacing with out foundation
  • Fixed client not being able to damage
  • Fixed HUD build type name clipping
  • Fixed pillar rotation
  • Fixed pillar support issue
  • Removed destructible mesh collision with pawn

1.6.3 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed damage not destroying all effected buildings
  • Fixed grids showing

1.6.4 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed window grids not deleting on client
  • Fixed door grids not deleting on client
  • Remove unnecessary bools in dependent check
  • Fixed doors not deleting
  • Fixed windows not always deleting
  • Improved destruction mechanics
  • Fixed “wood” text name to stone
  • Fixed item count on menu

1.6.5 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed clients not being able to repair

1.6.6 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Crash on 4.18+
  • Added better tutorial text
  • Removed old textures
  • Removed old materials

1.6.7 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed traces showing
  • Fixed window spawn issue
  • Reorganised functions and variables
  • Removed old meshes

1.6.8 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed placement on landscape proxies
  • Change static mesh floors to a set (Allows more then one static mesh floor to be selected)
  • Fixed floor grids sometimes not being deleted

1.6.9 Hotfix


Compatible engine versions – 4.17+

Fixes

  • Fixed stairs height placement
  • Fixed wall height placement
  • Fixed floor height placement
  • Fixed stairs grid not replacing

1.7.1 Hotfix


Notes

Compatible engine versions – 4.17+

Clear local Content in the Epic launcher (To make sure you have the updated version!)

Fixes

  • Fixed overlapping plot poles
  • Fixed overlapping build parts
  • Added overlap Box to build parts

1.7.2 Hotfix


Notes

Compatible engine versions – 4.17+

Clear local Content in the Epic launcher (To make sure you have the updated version!)

Fixes

  • Fixed wall offset to 0,0,0

1.7.3 Hotfix


Notes

Compatible engine versions – 4.17+

Clear local Content in the Epic launcher (To make sure you have the updated version!)

Fixes

  • Fixed client loading grids on save games

1.7.4 Hotfix


Notes

Compatible engine versions – 4.17+

Clear local Content in the Epic launcher (To make sure you have the updated version!)

  • Added placement angle to build part info
  • Added collision exception to build part info