Go to the E_SocialSetting there you can change the names of social settings.

Next go to the BP_CGGControllerComponent and in the Class Default, find the Starting Social Settings and make sure none of the SocialSetting are set to E_MAX if they are set it back to the social setting that it should be. This can happen after renaming an entry on an enum.

Note changing the names may break any previous social saves so I suggest dragging the BP_SaveHelper into a level then in the details panel click the CGG Delete Save button.