Before following this guide make sure you have the changes from the guide linked below, if you are using version 1.0.4 you will already have the changes in the guide linked below and you can continue to follow the guide on this page.

Go to the InteractionInterface and create a new function called ParentActor and add and input, variable type Actor and call it Actor then compile and save. It should look like the image below when done.

Go to the locations shown below and add the highlighted nodes.