Player Building System V1
Patch Notes
Patch notes and changelog for the latest version of the
Player Building System V1.
1.8.10
Changes
- Removed Old Destruction Mesh Setting and Meshes (UE5) (DIY Guide)
1.8.9
Fixes
- Fixed collapsed node causing crash (UE5) (DIY Guide)
1.8.8
Fixes
- Fixed some possible errors from the HUD (DIY Guide)
1.8.3
Fixes
- Fixed issue with resources not destroying (DIY Guide)
1.8.2
Fixes
- Fixed resources not deducted (DIY Guide)
1.8.1
Fixes
- Fixes to delete system (DIY Guide)
1.8
Changes
- Optimized and improved placement system (DIY Guide)
1.7.10
Fixes
- Fixed stairs build part placement (DIY Guide)
1.7.8
Fixes
- Fixed grids not loading on new connected clients
1.7.7
Fixes
- Fixed crash when building in multiplayer
- Fixed output log errors
- Fixed output log warning
Features
- Added delete save button to save system
1.7.6
Fixes
- Fixed packaging errors
- Fixed stone cost not displaying
1.7.5
Fixes
- Fixed plot pole overlap on decorations
Patch Notes Archive
1.7.4
Features
- Added placement angle to build part info
- Added collision exception to build part info
1.7.3
Fixes
- Fixed client loading grids on save games
1.7.2
Fixes
- Fixed wall offset to 0,0,0
1.7.1
Fixes
- Fixed overlapping plot poles
- Fixed overlapping build parts
- Added overlap Box to build parts
1.6.9
Fixes
- Fixed stairs height placement
- Fixed wall height placement
- Fixed floor height placement
- Fixed stairs grid not replacing
1.6.8
Fixes
- Fixed placement on landscape proxies
- Change static mesh floors to a set (Allows more then one static mesh floor to be selected)
- Fixed floor grids sometimes not being deleted
1.6.7
Fixes
- Fixed traces showing
- Fixed window spawn issue
- Reorganised functions and variables
- Removed old meshes
1.6.6
Fixes
- Crash on 4.18+
- Added better tutorial text
- Removed old textures
- Removed old materials
1.6.5
Fixes
- Fixed clients not being able to repair
1.6.4
Fixes
- Fixed window grids not deleting on client
- Fixed door grids not deleting on client
- Remove unnecessary bools in dependent check
- Fixed doors not deleting
- Fixed windows not always deleting
- Improved destruction mechanics
- Fixed “wood” text name to stone
- Fixed item count on menu
1.6.3
Fixes
- Fixed damage not destroying all effected buildings
- Fixed grids showing
1.6.2
Fixes
- Fixed Foundation stairs grid replacement
- Fixed Piller grid replacement
- Fixed stairs not destructing
- Fixed floating decorations and blueprints
- Fixed stairs next delete issue
- Fixed build range (Window & Door)
- Fixed stairs grid replacing with out foundation
- Fixed client not being able to damage
- Fixed HUD build type name clipping
- Fixed pillar rotation
- Fixed pillar support issue
- Removed destructible mesh collision with pawn
1.6.1
Fixes
- Fixed foundation grids not replacing
- Fixed saved grids not deleting correctly
- Fixed foundation stairs not destructing
- Fixed floors being placed over stairs
- Fixed stairs being placed under floors
- Fixed windows and doors not always opening
1.6
Features
- 6 New Stone Meshes
- 24 New Optimized Meshes
- Up to 80% reduced polys
- Player Building Component Rewritten
- Large performance improvements
- Much cleaner blueprint layout
- Large Network performance improvements
- New Wheel Selection Menus
- New Ownership System
- Plot pole controls ownership
- Add new owners
- Clear owners
- Wheel menu
- New Building Options Menu
- Upgrade
- Demolish
- Repair
- Wheel menu
- New Upgrade System
- Damage/Health System
- Easy Interaction system
- Improved Resource System
1.5
Features
- New 5 stone meshes
- New 3 interior wood meshes
- New build type menu
- New decoration mesh
- Variables and functions categorised
- Blueprints reorganised
Fixes
- Fixed grids not deleting correctly
- Fixed placement of ceilings
- Fixed door preview placement
- Tick removed for event on timer
1.4.2
Fixes
- Fixed rotation issue with Foundation and Walls
1.4.1
Fixes
- Fixed rotation issue with decorations
- Fixed rock material not showing
1.4
Features
- Added Blueprint Decorations
- Added Location Offset
Fixes
- Improved commenting
1.3
Features
- Improved HUD
Fixes
- Fixed Door Frame Bug
- Fixed Door Grid Bug
- Improved Commenting
1.2
Features
- Reworked player HUD
Fixes
- Improved Commenting
- Organised Variables
- Small Bug Fixes
- Fixed Ceiling Placement
1.1
Features
- 6 New Meshes
- Build System rewritten in to component
- Rewritten BP_Buildmaster
- All placement blueprints are now in one
- Optimised networking performance
Notes
- HUD is currently place holder will be replaced