Summary
1.1 Patch Notes
Compatible engine versions – 4.11+
Features
- 6 New Meshes
- Build System rewritten in to component
- Rewritten BP_Buildmaster
- All placement blueprints are now in one
- Optimised networking performance
Notes
- HUD is currently place holder will be replaced
1.2 Patch Notes
Features
- Reworked player HUD
Fixes
- Improved Commenting
- Organised Variables
- Small Bug Fixes
- Fixed Ceiling Placement
1.3 Patch Notes
Features
- Improved HUD
Fixes
- Fixed Door Frame Bug
- Fixed Door Grid Bug
- Improved Commenting
1.4 Patch Notes
Features
- Added Blueprint Decorations
- Added Location Offset
Fixes
- Improved commenting
1.4.1 Hotfix
Fixes
- Fixed rotation issue with decorations
- Fixed rock material not showing
1.4.2 Hotfix
Fixes
- Fixed rotation issue with Foundation and Walls
1.5 Patch Nodes
Features
- New 5 stone meshes
- New 3 interior wood meshes
- New build type menu
- New decoration mesh
- Variables and functions categorised
- Blueprints reorganised
Fixes
- Fixed grids not deleting correctly
- Fixed placement of ceilings
- Fixed door preview placement
- Tick removed for event on timer
1.6 Patch Notes
Compatible engine versions – 4.17+
Features
- 6 New Stone Meshes
- 24 New Optimized Meshes
- Up to 80% reduced polys
- Player Building Component Rewritten
- Large performance improvements
- Much cleaner blueprint layout
- Large Network performance improvements
- New Wheel Selection Menus
- New Ownership System
- Plot pole controls ownership
- Add new owners
- Clear owners
- Wheel menu
- New Building Options Menu
- Upgrade
- Demolish
- Repair
- Wheel menu
- New Upgrade System
- Damage/Health System
- Easy Interaction system
- Improved Resource System
1.6.1 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed foundation grids not replacing
- Fixed saved grids not deleting correctly
- Fixed foundation stairs not destructing
- Fixed floors being placed over stairs
- Fixed stairs being placed under floors
- Fixed windows and doors not always opening
1.6.2 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed Foundation stairs grid replacement
- Fixed Piller grid replacement
- Fixed stairs not destructing
- Fixed floating decorations and blueprints
- Fixed stairs next delete issue
- Fixed build range (Window & Door)
- Fixed stairs grid replacing with out foundation
- Fixed client not being able to damage
- Fixed HUD build type name clipping
- Fixed pillar rotation
- Fixed pillar support issue
- Removed destructible mesh collision with pawn
1.6.3 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed damage not destroying all effected buildings
- Fixed grids showing
1.6.4 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed window grids not deleting on client
- Fixed door grids not deleting on client
- Remove unnecessary bools in dependent check
- Fixed doors not deleting
- Fixed windows not always deleting
- Improved destruction mechanics
- Fixed “wood” text name to stone
- Fixed item count on menu
1.6.5 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed clients not being able to repair
1.6.6 Hotfix
Compatible engine versions – 4.17+
Fixes
- Crash on 4.18+
- Added better tutorial text
- Removed old textures
- Removed old materials
1.6.7 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed traces showing
- Fixed window spawn issue
- Reorganised functions and variables
- Removed old meshes
1.6.8 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed placement on landscape proxies
- Change static mesh floors to a set (Allows more then one static mesh floor to be selected)
- Fixed floor grids sometimes not being deleted
1.6.9 Hotfix
Compatible engine versions – 4.17+
Fixes
- Fixed stairs height placement
- Fixed wall height placement
- Fixed floor height placement
- Fixed stairs grid not replacing
1.7.1 Hotfix
Notes
Compatible engine versions – 4.17+
Clear local Content in the Epic launcher (To make sure you have the updated version!)
Fixes
- Fixed overlapping plot poles
- Fixed overlapping build parts
- Added overlap Box to build parts
1.7.2 Hotfix
Notes
Compatible engine versions – 4.17+
Clear local Content in the Epic launcher (To make sure you have the updated version!)
Fixes
- Fixed wall offset to 0,0,0
1.7.3 Hotfix
Notes
Compatible engine versions – 4.17+
Clear local Content in the Epic launcher (To make sure you have the updated version!)
Fixes
- Fixed client loading grids on save games
1.7.4 Hotfix
Notes
Compatible engine versions – 4.17+
Clear local Content in the Epic launcher (To make sure you have the updated version!)
Features
- Added placement angle to build part info
- Added collision exception to build part info