Player Building System V2
Patch Notes

Patch notes and changelog for the latest version of the
Player Building System V2.

2.1.8

Fixes

  • Fixed Resources Not Saving Correctly (DIY Guide)
2.1.7

Fixes

  • Fixed Infinate Loop When Using Widget Components (DIY Guide)
2.1.6

Fixes

  • Fixed Destruction Meshes Not Fracturing (UE5) (DIY Guide)
2.1.5

Changes

  • Removed Unnecessary Preview Collision Checks (DIY Guide)
2.1.4

Changes

  • Character mesh is now using the UE5 Mannequin (UE5)
2.1.3

Fixes

  • Fixed build placement collision not always removing correctly (DIY Guide)
2.1.2

Changes

  • Change resource types to use name instead of Enums (DIY Guide)
2.1.1

Changes

Fixes

  • Fixed destruction mesh visibility (UE5.1) (DIY Guide)
2.1

Fixes

  • Fixed preview collision actor not rotating (DIY Guide)
2.0.9

Fixes

  • Fixed owners cleared on upgrade build part (DIY Guide)
  • Improvements to saving performance (DIY Guide)
2.0.8

Fixes

  • Fixed Add Owner not working correctly (DIY Guide)
  • Fixed plot pole not updating build parts owners (DIY Guide)
  • Fixed plot pole error when loading save (DIY Guide)
  • Fixed issue with save file increasing in size on dedicated servers (DIY Guide)
  • Fixed build parts placed after plot pole not using its owners (DIY Guide)
2.0.7

Fixes

  • Fixed keylock not attached when load save (DIY Guide)
2.0.6

Fixes

2.0.5

Fixes

  • Fixed mouse not showing in code lock UI (DIY Guide)
2.0.4

Fixes

  • Fixed possible issue with placement on listen clients (DIY Guide)
2.0.3

Changes

2.0.2

Features

2.0.1

Changes

  • Project is now Create Project and not an Add To Project from launcher

Fixes