With this new feature AI can alert each other when the begin fleeing from something and the other AI can flee as well.
In the BP_SmartAIComponent you will need to create the new variables listed below.
Variable Name — Flee Alert Actors
Variable Type — Actor Array
Tool Tip — “These actor will be alerted when the AI begins flee behavior”
Category — Flee Settings
Variable Name — Flee Alert Tags
Variable Type — Name Array
Tool Tip — “Actors with this tag will be alerted when the AI begins flee if in Flee Alert Distance”
Category — Flee Settings
Variable Name — Flee Alert Distance
Variable Type — Float
Tool Tip — “Distance in CM that AI will be alerted when this AI begins flee”
Category — Flee Settings
Variable Name — Flee Alert
Variable Type — Bool
Tool Tip — “If true when this AI begin flee behavior it will alert the Flee Alert Actors and or any actors with a tag in the Flee Alert Tags arrays within the Flee Alert Distance”
Category — Flee Settings
Variable Name — Can Be Flee Alerted
Variable Type — Bool
Tool Tip – “If true other AI can Flee Alert this AI”
Category — Flee Settings
Next create a new function called Check Flee Alert and add a input called Actor with variable type Actor. Then copy the images below.


Next add the highlighted node shown in the image below, location at the top of the screenshot.
