Open the BS_ADS_Rifle blend space then right click each one of the animations on the blend space grid and change all the animations to ADS_Idle_Rifle.

If you dont know how to do this there is a video below.

https://gyazo.com/6168c80e2817c50fc11d31dae958c601

Next open the BP_M1982 in the class defaults inside the Range Weapon Animations there is a variable called TP ADS Jog Blend Space, Set this to BS_Aim_Rifle.

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