Open the BP_PlayerInventory then open the QuickMove function and add the highlighted nodes shown in the image below.

If your using an older version of SGKv2 and you code doesnt look like the image above you can copy the image below instead.

Open the BP_PlayerInventory then open the QuickMove function and add the highlighted nodes shown in the image below.

If your using an older version of SGKv2 and you code doesnt look like the image above you can copy the image below instead.
