These changes improve the resource blueprint’s performance and reduces the network badwidth resources use when spawned and respawned.

Start by creating a new Survival Game Kit V2 project from the Epic launcher, make sure the engine version is the same version as your existing project that your upgrading, then close your project.

Open the project files of the new project in windows file explorer and go to the Content/SurvivalGameKitV2/Blueprints/Resources and copy the BP_MasterResource and BP_ResourceManager files, then paste those files into your project in the same folder.

Open the project files of the new project in windows file explorer and go to the Content/SurvivalGameKitV2/Blueprints/Other/Structs folder and copy the S_ResourceSave file, then paste that file into your project in the same folder.

Next open your project and copy the video below.