This update makes improvements to the character component code, and reworks the character leaning. It adds new lean speed setting to the character component and lean offset setting to the holdables and player inventory.

Go to the BP_MasterHoldable blueprint and copy the video below, make sure you name the variables exactly the same as the video.

Then open the BP_PlayerInventory and copy the video below.

Then play in editor, if you get an error from the BP_MasterRangeWeapon open its blueprint and compile it this should remove the error.

Next open the BP_MasterRangeWeapon and in the Class Defaults make sure FirstPersonCameraOffset and ThirdPersonCameraOffset are set to 30, then do the same thing in the BP_MasterWeapon blueprint.

Then click Save All in the Content Browser and close your project.

Next create a new Survival Game Kit V2 project from the Epic make sure you select the same engine version that your existing project uses.

Then in windows file exploror open the new Survival Game Kit V2 project and go to the Content/SurvivalGameKitV2/Components folder and copy the BP_CharacterComponent file.

Next in windows file exploror open your project folder and go to the Content/SurvivalGameKitV2/Components folder and paste the file in there, it will ask you to replace the existing file select yes.

Then reopen you project and go to the BP_SGKMasterCharacter then open the Inputs collapsed node and copy the video below.

Next open the BP_SGKCharacterInterface and copy the video below.