Summary


Patch Notes Archive

1.2 Patch Notes

1.2.1 Patch Notes

1.2.2 Patch Notes

1.2.3 Patch Notes

1.2 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed spawners not activating when players start in area (DIY Guide)

1.2.1 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • When AI respawns it start with max health (DIY Guide)

Fixes

  • Added Way Point reaction (Updated) (DIY Guide)
  • Fixed dead AI randomly playing death animation multiple times (DIY Guide)
  • Fixed AI staying in Flee behavior permanently (DIY Guide)
  • Fixed issue with Can Flee setting not working correctly (DIY Guide)
  • Fixed between Interaction Point behavior (DIY Guide)

1.2.2 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed AI not playing correct Interaction Point animations (DIY Guide)
  • Fixed issue with AI getting stuck in melee attack mode (DIY Guide)

1.2.3 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changes to turret project speed settings (DIY Guide)
  • Changed Get Perceived Actor to Get Currently Perceived Actors (DIY Guide)

Fixes

  • Fixed turret fire sound not playing in standalone (DIY Guide)
  • Fixed projectile impact sounds not playing for clients (DIY Guide)
  • Fixed turret perception trace not hitting listen clients correctly (DIY Guide)

1.2.4 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Added melee distance settings check (DIY Guide)
  • Changes to attack perception code (DIY Guide)
  • Changed acceptable radius of AI Interaction (DIY Guide)

Fixes

  • Fixed follow AI trying to attack itself (DIY Guide)
  • Fixed AI jumping in some situations when it should climb (DIY Guide)
  • Fixed AI teleporting to interaction point (DIY Guide)
  • Fixed temp behavior overriding the routine (DIY Guide)
  • Fixed AI Interaction cancel changing AI behavior (DIY Guide)
  • Fixed weapon not equipping while using way point (DIY Guide)

1.2.5 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changed Get Perceived Actor to Get Currently Perceived Actors (DIY Guide)

1.2.6 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Character mesh is now using the UE5 Mannequin (UE5)

1.2.7 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed missing range storage socket (UE5) (DIY Guide)
  • Fixed remaining time node in anim blueprint (UE5.4) (DIY Guide)

Changes

  • Added Debug Attack Trace setting (DIY Guide)
  • Workaround to broken skylight in showcase level (UE5.4) (DIY Guide)

1.2.8 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Features

  • Added End Target Location to Interaction Points (DIY Guide)

1.2.9 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed AI Getting Stuck In Temp Behaviour (DIY Guide)
  • Fixed Search Location Not Updating (DIY Guide)
  • Fixed Turret Alerting AI Without Tags (DIY Guide)

1.2.10 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changed Death Animation Code (Updated) (DIY Guide)
  • Changes to Range Attack Direction Checks (DIY Guide)
  • Changes to Avoidance Settings (DIY Guide)
  • Changes to the BTT_RangeMoveTo (DIY Guide)
  • Replaced Get Perceived Actors node (UE5.1+) (DIY Guide)
  • Added Take Damage Sound Settings (DIY Guide)

Fixes

  • Fixed Damage Reaction Audio Not Always Playing (DIY Guide)
  • Fixed Skeletal Mesh Bounds Setting (DIY Guide)
  • Fixed Alert Error (DIY Guide)
  • Fixed Flee Alert Infine Loop (DIY Guide)
  • Fixed Aimed Reaction Requires Sight (DIY Guide)

1.2.11 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

Fixed

  • Fixed Holdables not Equipping with No Equip Anim (Updated) (DIY Guide)
  • Fixed Remaining Time Errors in Deer AnimBP (DIY Guide)
  • Fixed Muzzle Effect Not Resetting (DIY Guide)

1.2.12 Patch Notes (Current)


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed Projectile Frendly Fire not Working Correctly (DIY Guide)
  • Fixed Prop Not Removing On Interaction Points (DIY Guide)
  • Fixed Melee Weapon Switch Not Working If UseUnequipAnim Disabled (DIY Guide)
  • Fixed Alerts Infinate Loop Error (DIY Guide)