Navigate to the BP_MasterRanageWeapon bp, then to the Screen Trace function.
Create a local variable type actor called Ignore Actors L and set it to an array.
Then follow add the nodes shown in the images below
https://gyazo.com/e7563c7c17d4d43f5114cd146e89485d
https://gyazo.com/341d4d033245667c6a00d2f082930a93
Go to the BP_PlayerInventoryComponent then go to the Spawn Held Actor collapsed nodes and change the Owner input to the master character variable instead of the get owner node.