Location at the top of the screenshots.
Create a new variable called Interaction Time in the BP_PlayerInventoryComponent, set type to float.

Create the variable shown below.

Set the BP_StickResourceFoliageComponent details in the class defaults

Location at the top of the screenshots.
Create a new variable called Interaction Time in the BP_PlayerInventoryComponent, set type to float.

Create the variable shown below.

Set the BP_StickResourceFoliageComponent details in the class defaults
