Summery


Patch Notes Archive

2.2.12 Patch Notes

2.2.13 Patch Notes

2.2.14 Patch Notes

2.2.15 Patch Notes

2.2.16 Patch Notes

2.2.17 Patch Notes

2.2.18 Patch Notes

2.2.19 Patch Notes

2.2.20 Patch Notes

2.3 Patch Notes

2.3.1 Patch Notes

2.3.2 Patch Notes

2.3.3 Patch Notes

2.3.4 Patch Notes

2.3.5 Patch Notes

2.3.6 Patch Notes (Current)

2.3.7 Patch Notes (Coming Soon)

2.2.12 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Features

Changes

  • Changed default Nav Mesh Generation settings (DIY Guide)

Fixes

  • Fixed crafting recipes not pausing with crafting component (DIY Guide)
  • Fixed warning with melee attacks (DIY Guide)
  • Fixed issue with resources not removing correctly (UE5) (DIY Guide)
  • Fixed closing game in respawn screen destroying dead body (DIY Guide)
  • Fixed ammo chamber on starting weapons (DIY Guide)
  • Fixed melee weapon surface hit effect not working (UE5) (DIY Guide)
  • Fixed error when using melee weapon (UE5) (DIY Guide)
  • Fixed dehydration and starvation damage when dead (DIY Guide)
  • Fixed grenades damaging respawned character from dead body (DIY Guide)

2.2.13 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed looted weapon from dead body de spawning with body (DIY Guide)
  • Fixed error when the player dies (DIY Guide)
  • Fixed placement in ownership zones (DIY Guide)
  • Fixed destruction loop warning (UE4) (DIY Guide)
  • Fixed remove owner not updating other build parts (DIY Guide)
  • Fixed disconnect on respawn screen clearing respawn point (DIY Guide)

2.2.14 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Improvements

  • Added vendor buy and sell amount to tooltip (DIY Guide)
  • Improvements to Player Inventory Initialization (DIY Guide)
  • Improved GameMode Initialization (DIY Guide)

Fixes

  • Fixed starting magazines/weapons with incorrect ammo count (DIY Guide)
  • Fixed UE5 resource destruction effect (DIY Guide)
  • Fixed missing left hand IK setting in first person anim bp (DIY Guide)
  • Fixed item decay on dropped items (DIY Guide)
  • Fixed possible issue with magazine not attaching to weapon on cancel reload (DIY Guide)

2.2.15 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Improvements

  • Performance improvements to placing foundations (DIY Guide)

Fixes

  • Fixed issue with player Initialization (DIY Guide)
  • Workaround for InventoryDetails resetting in Player Inventory (Updated) (DIY Guide)
  • Fixed issue with C4 not damaging build part foundations (DIY Guide)
  • Fixed item replacement added to respawn player if it killed player (DIY Guide)
  • Fixed plot pole ownership zone blocking resource respawn (DIY Guide)
  • Fixed world items not using Replace Empty Item setting (Updated) (DIY Guide)

2.2.16 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

Fixes

  • Fixed ammo stacking inside weapons (DIY Guide)
  • Fixed single player pockets not loading save items (DIY Guide)
  • Fixed Auto Save Name not working (DIY Guide)
  • Fixed dropping weapons while reloading (DIY Guide)
  • Fixed missing Init Component variable (UE4) (DIY Guide)

2.2.17 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed multiple resource blueprint removed together (DIY Guide)
  • Fixed item decay not removing inventory components (DIY Guide)
  • Fixed dead bodies not clearing when in game load save (DIY Guide)
  • Fixed Index variable default value resetting after engine restart (UE5) (DIY Guide)
  • Fixed issue with door open replication (DIY Guide)
  • Fixed loading save spawning player at 0,0,0 (DIY Guide)
  • Fixed issue with respawn point loading on in game load (DIY Guide)
  • Fixed double durability decrease for hitting resources (Updated) (DIY Guide)
  • Fixed placing build part breaking holdable equipping (DIY Guide)
  • Fixed preview collision actor not rotating (DIY Guide)

2.2.18 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed issue with tooltips visibility (DIY Guide)
  • Fixed resources not removing on clients (UE5) (DIY Guide)
  • Fixed hold sound not playing when holding weapon slot item (DIY Guide)

2.2.19 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Features

  • Added Starting Fuel items setting to Cooking Components (DIY Guide)

Changes

  • Changed holdables to disable tick when not held (DIY Guide)

Fixes

  • Fixed attachments not attaching to world item (DIY Guide)
  • Fixed slow melee animation (UE4) (DIY Guide)
  • Fixed basic door sounds and replication issue (DIY Guide)
  • Fixed an issue with destructible interaction foliage (UE4) (DIY Guide)
  • Fixed issue with resource collision (UE5) (DIY Guide)

2.2.20 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Improvements

  • Added consumable stat values to tooltip (DIY Guide)
  • Improved world item networking performance (DIY Guide)

Changes

  • Moved the Components folder to the SurvivalGameKitV2 folder (DIY Guide)

Fixes

  • Fixed infinite loop if killed while sprinting (DIY Guide)
  • Fixed bleeds continue after death (DIY Guide)
  • Fixed throw able quick slot icon not updating (DIY Guide)
  • Fixed bleeds applied after death (DIY Guide)

2.3 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Features

  • Added Per Shot Spread Setting to Attachments (DIY Guide)

Changes

  • Added Enhanced Inputs (UE5+) (DIY Guide)
  • Replaced Deprecated variables (UE5.1) (DIY Guide)

Fixes

  • Fixed attachment spread setting not effecting weapons (DIY Guide)
  • Fixed storage panel high in cooking UI (DIY Guide)
  • Fixed Equipment and Weapon slot types reset to None (UE5.1) (DIY Guide)

2.3.1 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Workaround to chaos meshes not working with Set Visibility engine bug (UE5.1) (DIY Guide)
  • Workaround to anim notifies to running on server engine bug (UE5.1) (DIY Guide)
  • Fixed deprecated bind functions in OptionsMenuSlot widget (UE5+) (DIY Guide)
  • Fixed additional deprecated variables (UE5.1) (DIY Guide)
  • Fixed Mouse Sensitivity setting for Enhanced Inputs (UE5+) (DIY Guide)

2.3.2 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Features

  • Added starting weapon ammo setting (DIY Guide)

Changes

  • Interaction Possible Actions now update while looking at an actor (DIY Guide)

Fixes

  • Fixed Repair not working with no required actors (DIY Guide)
  • Fixed weapon quick slots not updating correctly (UE5+) (DIY Guide)
  • Fixed error when unequiping melee weapon (DIY Guide)
  • Fixed using players not clearing on item drop (DIY Guide)
  • Fixed different skeletal mesh animations not being selected (DIY Guide)
  • Fixed Add Item remaining amount incorrect (DIY Guide)

2.3.3 Patch Notes (Current)


Notes

Always make a BACKUP of your project before following the DIY Guides

Fixes

  • Fixed items held from inventory not being destroyed when looted (Updated) (DIY Guide)
  • Fixed context menu visible for non interactable actors (DIY Guide)
  • Fixed issue with first person weapon shadows (DIY Guide)
  • Fixed holding item not clearing when removed (DIY Guide)
  • Fixed disconnected node in first person body anim blueprint (UE4) (DIY Guide)
  • Fixed hammer overlay stuck on screen after respawn (DIY Guide)
  • Fixed quick slot UI not using enhanced inputs (UE5+) (DIY Guide)
  • Fixed storage inventory build parts not saving decay time (Updated) (DIY Guide)
  • Fixed decay time UI not working in special slots (DIY Guide)
  • Fixed FOV not returning to standard FOV after aiming (DIY Guide)

2.3.4 Patch Notes


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changes to thrown projectile collision (DIY Guide)
  • Changes to equipment inventory begin play code (DIY Guide)

Fixes

  • Fixed build part owners not updating on clients (DIY Guide)
  • Fixed quick slot not clearing when selling item (DIY Guide)
  • Fixed first time splitting stack in full crafting inventory looses items (DIY Guide)
  • Fixed place sound not playing for clients (DIY Guide)
  • Fixed destruction collision on shutters (UE4) (DIY Guide)

2.3.5 Patch Notes (Current)


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changes to resource manager load save code (DIY Guide)
  • Changes to possess code in controller/character (DIY Guide)

Improvements

  • Improved Aim Offset Networking Performance (DIY Guide)

Fixes

  • Fixed build collision not destroyed when placed in level viewport (DIY Guide)
  • Fixed floating weapon in first person reflections (UE5+) (DIY Guide)
  • Fixed attachment menu open when other player equips item (DIY Guide)
  • Fixed cooking/crafting component switch on not updating if no fuel required (DIY Guide)
  • Fixed weapon slots starting items not always updating item count value (DIY Guide)

2.3.6 Patch Notes (Current)


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changed BP_OverlayKey blueprint to use Enhanced Inputs mappings (UE5+) (DIY Guide)
  • Changes to resource destruction collision (DIY Guide)

Fixes

  • Fixed shotgun aiming issue when reloading (DIY Guide)
  • Fixed equipment flicker when character dies (Updated) (DIY Guide)
  • Fixed skeletal meshes not effected by disable placement material (UE5+) (DIY Guide)
  • Fixed issue with audio settings not working correctly (DIY Guide)
  • Fixed client reload stuck true after reloading (DIY Guide)
  • Fixed attach mesh not set on standalone when loading save (Updated) (DIY Guide)
  • Fixed Null static mesh warning for build parts (DIY Guide)
  • Fixed Clear Inventory on Death not creating new items for dead body (DIY Guide)
  • Fixed inventory grid error on respawn (DIY Guide)

2.3.7 Patch Notes (Coming Soon)


Notes

Always make a BACKUP of your project before following the DIY Guides

Changes

  • Changes to cooking slots collecting items from contents slots (DIY Guide)

Fixes

  • Fixed overlapping items in cooking components (DIY Guide)