Summery
2.3.7 Patch Notes (Coming Soon)
2.2.12 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Features
- Added Remove Owner option to Plot Poles (DIY Guide)
- Added Max Owners setting to Plot Poles (DIY Guide)
- Added destruction effect type to resources (Feature Guide) (DIY Guide)
Changes
- Changed default Nav Mesh Generation settings (DIY Guide)
Fixes
- Fixed crafting recipes not pausing with crafting component (DIY Guide)
- Fixed warning with melee attacks (DIY Guide)
- Fixed issue with resources not removing correctly (UE5) (DIY Guide)
- Fixed closing game in respawn screen destroying dead body (DIY Guide)
- Fixed ammo chamber on starting weapons (DIY Guide)
- Fixed melee weapon surface hit effect not working (UE5) (DIY Guide)
- Fixed error when using melee weapon (UE5) (DIY Guide)
- Fixed dehydration and starvation damage when dead (DIY Guide)
- Fixed grenades damaging respawned character from dead body (DIY Guide)
2.2.13 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Fixes
- Fixed looted weapon from dead body de spawning with body (DIY Guide)
- Fixed error when the player dies (DIY Guide)
- Fixed placement in ownership zones (DIY Guide)
- Fixed destruction loop warning (UE4) (DIY Guide)
- Fixed remove owner not updating other build parts (DIY Guide)
- Fixed disconnect on respawn screen clearing respawn point (DIY Guide)
2.2.14 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Improvements
- Added vendor buy and sell amount to tooltip (DIY Guide)
- Improvements to Player Inventory Initialization (DIY Guide)
- Improved GameMode Initialization (DIY Guide)
Fixes
- Fixed starting magazines/weapons with incorrect ammo count (DIY Guide)
- Fixed UE5 resource destruction effect (DIY Guide)
- Fixed missing left hand IK setting in first person anim bp (DIY Guide)
- Fixed item decay on dropped items (DIY Guide)
- Fixed possible issue with magazine not attaching to weapon on cancel reload (DIY Guide)
2.2.15 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Improvements
- Performance improvements to placing foundations (DIY Guide)
Fixes
- Fixed issue with player Initialization (DIY Guide)
- Workaround for InventoryDetails resetting in Player Inventory (Updated) (DIY Guide)
- Fixed issue with C4 not damaging build part foundations (DIY Guide)
- Fixed item replacement added to respawn player if it killed player (DIY Guide)
- Fixed plot pole ownership zone blocking resource respawn (DIY Guide)
- Fixed world items not using Replace Empty Item setting (Updated) (DIY Guide)
2.2.16 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Changes
Fixes
- Fixed ammo stacking inside weapons (DIY Guide)
- Fixed single player pockets not loading save items (DIY Guide)
- Fixed Auto Save Name not working (DIY Guide)
- Fixed dropping weapons while reloading (DIY Guide)
- Fixed missing Init Component variable (UE4) (DIY Guide)
2.2.17 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Fixes
- Fixed multiple resource blueprint removed together (DIY Guide)
- Fixed item decay not removing inventory components (DIY Guide)
- Fixed dead bodies not clearing when in game load save (DIY Guide)
- Fixed Index variable default value resetting after engine restart (UE5) (DIY Guide)
- Fixed issue with door open replication (DIY Guide)
- Fixed loading save spawning player at 0,0,0 (DIY Guide)
- Fixed issue with respawn point loading on in game load (DIY Guide)
- Fixed double durability decrease for hitting resources (Updated) (DIY Guide)
- Fixed placing build part breaking holdable equipping (DIY Guide)
- Fixed preview collision actor not rotating (DIY Guide)
2.2.18 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Fixes
- Fixed issue with tooltips visibility (DIY Guide)
- Fixed resources not removing on clients (UE5) (DIY Guide)
- Fixed hold sound not playing when holding weapon slot item (DIY Guide)
2.2.19 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Features
- Added Starting Fuel items setting to Cooking Components (DIY Guide)
Changes
- Changed holdables to disable tick when not held (DIY Guide)
Fixes
- Fixed attachments not attaching to world item (DIY Guide)
- Fixed slow melee animation (UE4) (DIY Guide)
- Fixed basic door sounds and replication issue (DIY Guide)
- Fixed an issue with destructible interaction foliage (UE4) (DIY Guide)
- Fixed issue with resource collision (UE5) (DIY Guide)
2.2.20 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Improvements
- Added consumable stat values to tooltip (DIY Guide)
- Improved world item networking performance (DIY Guide)
Changes
- Moved the Components folder to the SurvivalGameKitV2 folder (DIY Guide)
Fixes
- Fixed infinite loop if killed while sprinting (DIY Guide)
- Fixed bleeds continue after death (DIY Guide)
- Fixed throw able quick slot icon not updating (DIY Guide)
- Fixed bleeds applied after death (DIY Guide)
2.3 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Features
- Added Per Shot Spread Setting to Attachments (DIY Guide)
Changes
Fixes
- Fixed attachment spread setting not effecting weapons (DIY Guide)
- Fixed storage panel high in cooking UI (DIY Guide)
- Fixed Equipment and Weapon slot types reset to None (UE5.1) (DIY Guide)
2.3.1 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Fixes
- Workaround to chaos meshes not working with Set Visibility engine bug (UE5.1) (DIY Guide)
- Workaround to anim notifies to running on server engine bug (UE5.1) (DIY Guide)
- Fixed deprecated bind functions in OptionsMenuSlot widget (UE5+) (DIY Guide)
- Fixed additional deprecated variables (UE5.1) (DIY Guide)
- Fixed Mouse Sensitivity setting for Enhanced Inputs (UE5+) (DIY Guide)
2.3.2 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Features
- Added starting weapon ammo setting (DIY Guide)
Changes
- Interaction Possible Actions now update while looking at an actor (DIY Guide)
Fixes
- Fixed Repair not working with no required actors (DIY Guide)
- Fixed weapon quick slots not updating correctly (UE5+) (DIY Guide)
- Fixed error when unequiping melee weapon (DIY Guide)
- Fixed using players not clearing on item drop (DIY Guide)
- Fixed different skeletal mesh animations not being selected (DIY Guide)
- Fixed Add Item remaining amount incorrect (DIY Guide)
2.3.3 Patch Notes (Current)
Notes
Always make a BACKUP of your project before following the DIY Guides
Fixes
- Fixed items held from inventory not being destroyed when looted (Updated) (DIY Guide)
- Fixed context menu visible for non interactable actors (DIY Guide)
- Fixed issue with first person weapon shadows (DIY Guide)
- Fixed holding item not clearing when removed (DIY Guide)
- Fixed disconnected node in first person body anim blueprint (UE4) (DIY Guide)
- Fixed hammer overlay stuck on screen after respawn (DIY Guide)
- Fixed quick slot UI not using enhanced inputs (UE5+) (DIY Guide)
- Fixed storage inventory build parts not saving decay time (Updated) (DIY Guide)
- Fixed decay time UI not working in special slots (DIY Guide)
- Fixed FOV not returning to standard FOV after aiming (DIY Guide)
2.3.4 Patch Notes
Notes
Always make a BACKUP of your project before following the DIY Guides
Changes
- Changes to thrown projectile collision (DIY Guide)
- Changes to equipment inventory begin play code (DIY Guide)
Fixes
- Fixed build part owners not updating on clients (DIY Guide)
- Fixed quick slot not clearing when selling item (DIY Guide)
- Fixed first time splitting stack in full crafting inventory looses items (DIY Guide)
- Fixed place sound not playing for clients (DIY Guide)
- Fixed destruction collision on shutters (UE4) (DIY Guide)
2.3.5 Patch Notes (Current)
Notes
Always make a BACKUP of your project before following the DIY Guides
Changes
- Changes to resource manager load save code (DIY Guide)
- Changes to possess code in controller/character (DIY Guide)
Improvements
- Improved Aim Offset Networking Performance (DIY Guide)
Fixes
- Fixed build collision not destroyed when placed in level viewport (DIY Guide)
- Fixed floating weapon in first person reflections (UE5+) (DIY Guide)
- Fixed attachment menu open when other player equips item (DIY Guide)
- Fixed cooking/crafting component switch on not updating if no fuel required (DIY Guide)
- Fixed weapon slots starting items not always updating item count value (DIY Guide)
2.3.6 Patch Notes (Current)
Notes
Always make a BACKUP of your project before following the DIY Guides
Changes
- Changed BP_OverlayKey blueprint to use Enhanced Inputs mappings (UE5+) (DIY Guide)
- Changes to resource destruction collision (DIY Guide)
Fixes
- Fixed shotgun aiming issue when reloading (DIY Guide)
- Fixed equipment flicker when character dies (Updated) (DIY Guide)
- Fixed skeletal meshes not effected by disable placement material (UE5+) (DIY Guide)
- Fixed issue with audio settings not working correctly (DIY Guide)
- Fixed client reload stuck true after reloading (DIY Guide)
- Fixed attach mesh not set on standalone when loading save (Updated) (DIY Guide)
- Fixed Null static mesh warning for build parts (DIY Guide)
- Fixed Clear Inventory on Death not creating new items for dead body (DIY Guide)
- Fixed inventory grid error on respawn (DIY Guide)
2.3.7 Patch Notes (Coming Soon)
Notes
Always make a BACKUP of your project before following the DIY Guides
Changes
- Changes to cooking slots collecting items from contents slots (DIY Guide)
Fixes
- Fixed overlapping items in cooking components (DIY Guide)