Player Building System V2
A complete multiplayer building system for Unreal Engine projects. Includes wood, stone and metal building tiers, advanced placement, resources, ownership, permissions and more.
Get Started
Purchase, documentation and support
Description
Player Building System V2 brings all the features of the original building system, rebuilt from the ground up to be easier to use, customize and extend. It uses a component socket system that makes adding and editing build parts simple and flexible.
The system includes a new top-down camera view, three tiers of build parts covering Wood, Stone and Metal, and a resource system that fully supports the Unreal Engine foliage painter tool. Building supports both grid snapping and free placement, with multiplayer ownership, permissions, saving and destructible build parts.
Technical Details
Features
Everything included with Player Building System V2
- Full Multiplayer Support
- Building Ownership
- Building Permissions
- Repair, Pickup & Demolishing
- Save System
- Destructible Build Parts
- Instance Resource Harvesting
- First / Third / Top Down Camera
- Code Locks
- Interactable Build Parts
- Wood, Stone & Metal Build Parts
- Damage System
- Collapsing Destroyed Build Parts
- Grid Snapping Building
- Free Placement Building
- Component Socket System
- Foliage Painter Resource Support
- Extensive Customization
- Fully Commented Code
- Documentation