Survival Game Kit V2

Available Now

FAB

Description

Documentation
Patch Notes
Discord

Survival game kit V2 brings all the features of the original with massive changes like a “Jigsaw” style inventory system, projectile based weapons and a full main menu and in game menu system just to name a few. V2 also includes Player Building System V2 a brand new player building system built from scratch for the needs of new modern survival games.

Features

  • Multiplayer Support
  • “Jigsaw” Style Inventory
  • Player Building System V2
  • Custom Inventory Slot Layouts
  • Main/In Game Menu
  • Weapons (Melee/Range)
  • Weapon Attachments
  • Save System (Does not support World Composition)
  • Building Ownership, Repair, Pickup and Demolishing
  • Destructible Build Parts
  • Campfire, Crafting Bench, Wood Chest, Vendors, Furnace & Bed (Respawn Point)
  • First/Third Person
  • Armour System

Check out the Full Feature List

  • Container Items (Store Items Inside Other Items)
  • Full Equipment System
  • Item Durability/Repairing
  • Item Crafting
  • Crafting Queue System
  • Aim Offsets (Procedural & Standard modes)
  • Instance Resource Harvesting
  • Respawn System
  • Fall Damage
  • Sprinting
  • Starvation & Dehydration
  • Weight System
  • Bleed Damage
  • Expandable Interaction System

Technical Details

Blueprints: 367
Network Replicated: Yes
Input: Mouse & Keyboard
Supported Platforms: Windows, Mac

Notes:
UE4 (Enable APEX Destruction Plugin)
UE5 (Enable Enhanced Inputs Plugin)

26 thoughts on “Survival Game Kit V2

  1. Levie Williams IV's avatar
    Levie Williams IV says:

    Do you know of a tutorial that can help with merging sgk2 and alsv4. saw one for sgk1 but as you’ve said it a new system.

  2. Alexander's avatar
    Alexander says:

    Hello, I have a problem with the system for picking up.
    When my character picks up a gun, it does not go into their hand, shoot, or reload.
    And when I exit the editor, it doesn’t appear that I’m having any issues.
    How do I correct this?

    1. Defuse Studios's avatar
      Defuse Studios says:

      Sorry I dont have really have any suggestions for that, this isnt an issue in a new Survival Game Kit v2 project, you’ll have to backtrack though the changes you’ve made to try and figure out what change is causing that problem. If you’ve changed the equip animations or retargeted them you should check that the animations your using have the same animation notifies and animation curves as the included equip animations.

  3. Alexander's avatar
    Alexander says:

    Hi
    It says that it is a blueprint runtime error: “Accessed none trying to read property CallFunc_GetAniminstance_ReturValue_4” . Blueprint:BP_CharacterComponent Function: Execute Upergrapht BP Character Component Graph: Animation Node: Montage Stop

    1. Defuse Studios's avatar
      Defuse Studios says:

      As I said you’ll have to check your changes I dont have instructions on how to fix this, the error is saying you mesh component in the character doesn’t have a anim class set or its has been destroyed. By default the Anim Class is set to the BP_ThirdPerson_Anim blueprint and there is no code that destroys the anim blueprint.

  4. Florian's avatar
    Florian says:

    hello, I would like to know if in Epic Game Store I can directly create a project via sgkv2 or if I have to make a mandatory migration of the project to modify it?
    I’m also stuck because I can’t change the texts, like the title of the game for example
    Sorry for my bad english I’m french

    1. Defuse Studios's avatar
      Defuse Studios says:

      Hi, yes you can just create a new Survival Game Kit V2 project from the launcher and use the project it creates. You dont have to migrate
      it into another project. Those instruction are just for people with existing projects that want to add Survival Game Kit V2 to other projects.
      There are guides on how to edit the menu in the documentation in the UI / HUD category.

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