Documentation Categories
Migration
Engine Upgrade
Items
Weapons
Setting Weapons to Projectiles or Hitscan
Adding Hit Surface Effects/Sounds
Adding Weapon Attachment Slots
Setting Up New Melee Animations
Adding Key Inputs to Holdables
Damage
Character
Inventory
UI / HUD
Changing Map Selection Options
Building
Changing/Setting build part upgrades
Placement/Building Debugging Settings
Placing build parts on Meshes, Custom Landscapes or blueprints
Resources
Cooking & Crafting
Marketplace Integrations
Advanced Steam Sessions (Dedicated Servers)
Player Farming System Optional Extras
Interaction
Multiple Interactive Blueprint Child Components
Sound
Vendor
Save System
Saving new player character data