Documentation Categories


Tutorial Playlist

Migration

Items

Weapons

Damage

Character

Inventory

UI / HUD

Building

Resources

Cooking & Crafting

Marketplace Integration

Interaction

Vendors

Sound

Save System

Networking

Migration


Migration

Items


Adding New Items

Adding Build Part Items

Container Items

Random Item Spawning

Equipment Items

Item Decay

Attachment Items

Holdables Item

Item Durability/Repairing

Weapons


Adding Melee Weapons

Adding Range Weapons

Weapon Damage

Adding Weapon Slots

Setting Weapons to Projectiles or Hitscan

Reloading / Chambering

Changing Max Ammo/Ammo Types

Starting Ammo

Adding Hit Surface Effects

Damage


Setting Up Damage

Weapon Damage

Character


Character Settings

Changing Starting Camera

Changing Character Mesh

Changing Character Animations

Character Death Settings

Item Pickup/Interact Range

Changing Movement Speeds

Hunger Settings

Thirst Settings

Elbow IK

Inventory


Starting Weapons

Starting Equipment

Starting Quick Slots

Custom Grid Layout List

Player Inventory Settings

Adding Equipment Slots

Adding Weapon Slots

UI / HUD


Changing Inventory Slot Size

Changing Map Selection Options

Radial Menu Settings

Icon Maker

HUD Layout

Container Window Size

Changing Stat circles to bars

Editing the Main Menu

Building


Radial Menu Settings

Adding Furniture

Grid Component Settings

Placement/Building Debugging Settings

Changing/Setting build part upgrades

Setting Build Parts Health

Building Distance

Changing build part meshes

Placing build parts on Static Meshes / Blueprints

Adding Grid Types

Adding Building Degradation Over Time

Resources


Resources

Cooking & Crafting


Crafting Recipes/Settings

Cooking Settings

Using Recipe Campfire

Marketplace Integrations


Smart AI

Smart AI Lootable Bodies

Smart AI Harvestable Bodies

Smart AI Turrets

Advanced Steam Sessions

Interaction Widgets

Realistic House Kit

Advanced Steam Sessions Dedicated Servers

Farming System

Easy Swim Component

Interaction


Interaction

Item Pickup/Interact Range

Multiple Interactive Blueprint Child Components

Sound


Setting New Sound Volumes

Item Sounds

Vendor


Vendor Settings

Save System


Multiplayer Saving

Singleplayer Saving

Saving new player character data

Networking


Advanced Steam Sessions

Advanced Steam Sessions Dedicated Servers