Survival Game Kit V1
Patch Notes
Patch notes and changelog for the latest version of the Survival Game Kit V1.
1.9.30
1.9.28
Fixes
- Fixed First Person Shadow Not Updating (DIY Guide)
1.9.27
Fixes
- Fixed equipping backpack with 1 slot deletes items (DIY Guide)
1.9.26
Fixes
- Fixed remaining time node in anim blueprint (UE5.4) (DIY Guide)
1.9.25
Changes
- Character mesh is now using the UE5 Mannequin (UE5)
1.9.24
Changes
- Changed Mesh Variables in BuildPartList to Soft References (DIY Guide)
- Changed Static Mesh Variable in ItemList to Soft References (DIY Guide)
- Changed Build Part Class to Soft Reference (DIY Guide)
- Changed Destruction Class to Soft Reference (UE5) (DIY Guide)
- Changed Equip/Unequip Montage to Soft References (DIY Guide)
- Removed references to wood door and window (DIY Guide)
1.9.20
Changes
- Added Enhanced Inputs (UE5) (DIY Guide)
1.9.19
Fixes
- Workaround to engine bug causing tooltip visibility error (UE5) (DIY Guide)
Patch Notes Archive
1.9.15
Fixes
- Fixed possible error in holdable (DIY Guide)
1.9.14
Changes
- Added grid collision channel option (DIY Guide)
1.9.12
1.9.11
Improvements
- Improved network performance (DIY Guide)
Changes
- Changed destruction mesh damage application (DIY Guide)
Fixes
- Fixed swapping weapons when firing not working (DIY Guide)
- Fixed character image not displaying (DIY Guide)
- Fixed saving random item spawning first spawn (DIY Guide)
- Fixed convert component error when player dies (DIY Guide)
- Fixed stamina not reducing on start (DIY Guide)
- Fixed first person shadow anomaly (DIY Guide)
- Fixed weapon not attaching to FP hands when new client connects (DIY Guide)
1.9.10
Changes
- Disabled foundation placement debug mode (DIY Guide)
1.9.9
1.9.8
Improvements
- Improved resource collection performance (DIY Guide)
Features
- Added random ammo option to item spawners (DIY Guide)
- Added destroy empty death bag option (DIY Guide)
Changes
- Removed Client Set Speed (DIY Guide)
Fixes
- Fixed issue with loading level placed items (DIY Guide)
- Fixed issue with doors taking damage when open (DIY Guide)
- Fixed issue with stamina recharge rate (DIY Guide)
- Fixed issue with montage playing after death (DIY Guide)
- Fixed issue with infinite loop item spawning (DIY Guide)
- Fixed issue with picking up build parts with max weight (DIY Guide)
- Fixed issue with being able to aim while jumping (DIY Guide)
- Fixed double event call in convert actors (DIY Guide)
1.9.7
Features
- Added size option to move item widget (DIY Guide)
Fixes
- Fixed issue with manual loading saves (DIY Guide)
- Fixed issue with cooking recipe start item count (DIY Guide)
- Fixed issue with double interact on interactable foliage (DIY Guide)
- Fixed issue with crafting bench recipe filter (DIY Guide)
- Fixed issue with inventory slot sizes (DIY Guide)
- Fixed issue with convert component slot restrictions (DIY Guide)
- Fixed issue with Replace Old Item option on spawners (DIY Guide)
- Fixed issue with backpacks adding -1 slots (DIY Guide)
1.9.5
Features
- Added range surface hit sounds (DIY Guide) (Feature Guide)
Changes
- Improved slot creation performance (DIY Guide)
Fixes
- Fixed ceiling placement over window frame (DIY Guide)
- Fixed warning in load save function (DIY Guide)
- Fixed issue with destroying window frames (DIY Guide)
- Fixed floor destroy issue with window frames (DIY Guide)
- Fixed foundation stairs not replacing grids (DIY Guide)
- Fixed recipe filter buttons issue (DIY Guide)
- Fixed issue with wall grid replacement (DIY Guide)
1.9.4
Features
- Added melee surface sounds setting (DIY Guide) (Feature Guide)
Changes
- Changes to build part destruction (DIY Guide)
Fixes
- Removed Hello print sting from anim bp (DIY Guide)
- Fixed error in build part (DIY Guide)
- Fixed spawn point rotation issue (DIY Guide)
- Fixed manual save issue in save system (DIY Guide)
- Fixed issue with client cross hair (DIY Guide)
- Fixed weight issue when swapping item slots (DIY Guide)
- Fixed quick slot error (DIY Guide)
- Fixed issue with build part placement (DIY Guide)
- Fixed character 3d view background (DIY Guide)
- Fixed issue with starting backpacks (DIY Guide)
- Fixed moving held items (DIY Guide)
- Fixed issue with wall grid respawning (DIY Guide)
1.9.3
Features
- Save System rebuilt (DIY Guide) (Feature Guide)
- Added player recipe filter (DIY Guide) (Feature Guide)
- Added TP ADS FOV option (DIY Guide)(Feature Guide)
Changes
- Removed begin play from components (DIY Guide)
Fixes
- Fixed no animation unequip (DIY Guide)
- Fixed auto fire recoil (DIY Guide)
- Fixed issue with re spawned interactable foliage (DIY Guide)
- Fixed issue with weapon spread (DIY Guide)
- Fixed sound error in build preview (DIY Guide)
- Fixed weapon trace issue (DIY Guide)
- Fixed wrong sound played when opening container (DIY Guide)
- Fixed issue opening containers deleting items (DIY Guide)
- Fixed issue with left hand offset (DIY Guide)
- Fixed issue with muzzle attachment effects (DIY Guide)
- Fixed error in add item function (DIY Guide)
- Fixed jump end animations (DIY Guide)
1.9.2
1.9.1
Feature
Changes
- Removed unused code (DIY Guide)
Fixes
- Fixed doorframe not supporting ceilings (DIY Guide)
- Fixed bush collision settings (DIY Guide)
- Fixed flashlight direction (DIY Guide)
- Fixed item containers (DIY Guide)
- Fixed foundation/wall gird delete issue (DIY Guide)
- Fixed item spawners issues (DIY Guide)
- Fixed resource respawn after being blocked (DIY Guide)
- Fixed switching camera while aimed (DIY Guide)
- Fixed attachment stats issue (DIY Guide)
1.9
Features
- Added destroy time to items (DIY Guide)
Changes
- Improvements to grid performance (DIY Guide)
- Improvements to Aim Offset network performance (DIY Guide)
- Improvements to player anim blueprint (DIY Guide)
- Improvements to Player Inventory Component (DIY Guide)
- Improvements to build system performance (DIY Guide)
- Remove player dead from inventory component (DIY Guide)
Fixes
- Fixed building grid issue (DIY Guide)
- Fixed Left hand offset for flashlight (DIY Guide)
- Fixed physics error in 4.24 (DIY Guide)
- Fixed issue with player save name 4.24 (DIY Guide)
- Fixed build preview issue (DIY Guide)
- Fixed crash when destroying many build parts (DIY Guide)
- Fixed No Build Zone issue (DIY Guide)
- Fixed error in Inventory Slot (DIY Guide)
- Fixed destroy convert component issue (DIY Guide)
- Fixed build preview collision settings (DIY Guide)
- Fixed items loading in saves that have been pickup (DIY Guide)
- Fixed water plane collision (DIY Guide)
- Fixed save system warning (DIY Guide)
- Fixed death bag floating death bag (DIY Guide)
- Fixed first person shadows (DIY Guide)
- Fixed fps drop when equipping backpacks (DIY Guide)
- Fixed 4.24 Load Item Issue (DIY Guide)
1.8.10
Fixes
- Fixed conflicting files error in packaging (DIY Guide)
1.8.9
Changes
- Improved Networking System (DIY Guide)
Fixes
- Fixed build parts dropping death bags with no slots (DIY Guide)
- Fixed burst fire using to much ammo in single player (DIY Guide)
- Fixed range weapon trace channel (DIY Guide)
- Fixed no owner warnings (DIY Guide)
- Fixed DeadPlayer collision settings (DIY Guide)
- Fixed BP_MasterItem warning (DIY Guide)
- Fixed add attachment option in menu (DIY Guide)
- Fixed dropped item rotation (DIY Guide)
1.8.8
Features
- Added weapon spread increase over distance (DIY Guide)
- Added build parts can drop death bags (DIY Guide)
- Improved cross hair sizing (DIY Guide)
- Improved Shotgun Spread (DIY Guide)
- Added melee weapons now have multiple attack anims (DIY Guide)
- Improved Hitbox System (DIY Guide)
Fixes
- Fixed cross hair being to large for weapon accuracy (DIY Guide)
- Fixed dropping not droppable items (DIY Guide)
- Fixed shift clicking items for storage components (DIY Guide)
- Fixed death bag warnings (DIY Guide)
- Fixed wall centre offset delete issues (DIY Guide)
- Fixed character rotation issue (DIY Guide)
- Fixed issues with unequip with weight disabled (DIY Guide)
- Fixed death bag weapon inventory (DIY Guide)
- Fixed P1911 aimed animation (DIY Guide)
- Fixed master item offset client collision issue (DIY Guide)
- Fixed convert component shift click (DIY Guide)
- Fixed shift click move item to inventory (DIY Guide)
1.8.7
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
1.8.6
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
- Fixed Item List scale offset not working (DIY Guide)
- Fixed options menu item duplication (DIY Guide)
- Fixed Player Inventory remove attachments warning (DIY Guide)
- Fixed Foundation placement on angle placement (DIY Guide)
- Fixed foundation overlap with no grid foundations (DIY Guide)
- Fixed unequip when no slots available (DIY Guide)
- Fixed grid view sizes (DIY Guide)
- Fixed aimed spread & movement speed (DIY Guide)
Improvements
1.8.5
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
- Fixed set screen centre warning (DIY Guide)
- Fixed foundation overlap issue (DIY Guide)
- Fixed grids using visibility traces (DIY Guide)
- Fixed dropped weapons not displaying attachments (DIY Guide)
- Fixed storage component saving wrong attachments (DIY Guide)
Improvements
1.8.4
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
1.8.3
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
1.8.2
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
- Fixed server grid duplication (DIY Guide)
- Fixed holdables not attaching on save load (DIY Guide)
- Fixed Player Inventory Component warning (DIY Guide)
- Fixed character not facing save rotation on server (DIY Guide)
- Fixed incorrect total ammo count on load save game (DIY Guide)
- Fixed placeable collision with build parts (DIY Guide)
- Fixed emitter spawning on own character (DIY Guide)
Improvements
- Improved surface decals placement (DIY Guide)
1.8.1
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
1.8
Thanks to BoiseComputer for crating this (Video Guide)
In the next few updates I will be making improvements to the network performance of SGK, this will included reducing the network bandwidth and the frequency of calls between the server and client to reduce any perceived latency between doing an action and it happening for the server and other clients.
Fixes
- Fixed save system loading duplicated grids for new clients (DIY Guide)
- Fixed full auto shooting not updating location (DIY Guide)
- Fixed shift clicking moving items to convert component (DIY Guide)
- Fixed ignore actor check being run to often (DIY Guide)
- Fixed unequip bags to base inventory slots (DIY Guide)
Improvements
1.7.4
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
- Fixed picking up build parts with no owner requirement (DIY Guide)
- Fixed Player Inventory Error (DIY Guide)
- Fixed Elevator BP (DIY Guide)
- Fixed reddot ADS camera location (DIY Guide)
- Fixed hammer not damaging build parts (DIY Guide)
- Fixed Inventory open after storage component destroyed (DIY Guide)
- Fixed placeable build parts interactable after destroyed (DIY Guide)
- Fixed uncrouching in incorrect places (DIY Guide)
1.7.3
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
1.7.2
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
1.7.1
Thanks to BoiseComputer for crating this (Video Guide)
Fixes
- Fixed “Filter Out Actor Required Recipes” option (DIY Guide)
- Fixed decals not spawning if no emitter is spawned (DIY Guide)
- Fixed crafting at full weight not dropping item (DIY Guide)
- Fixed player building component warning (DIY Guide)
- Fixed new client foliage not being removed (DIY Guide)
- Fixed death bag desync (DIY Guide)
- Fixed no starting items on respawn (DIY Guide)
1.7
Thanks to BoiseComputer for crating this (Video Guide)
Features
- Added “Allow FP ADS From TP” Option (DIY Guide)
- Added manual save key shortcut (DIY Guide)
- Added “Require Fuel” option to convert component (DIY Guide)
- Added jump cool down (DIY Guide)
- Added crafting recipe required actor filter (DIY Guide)
- Added emitter effect to range weapons (DIY Guide)
- Added bullet decal to range weapons (DIY Guide)
- Added emitter effect to melee weapons (DIY Guide)
Fixes
1.6.1
Fixes
- Fixed Death Bag slots (DIY Guide)
1.6
Features
- “E” Closes inventory when open in storage component (DIY Guide)
- Placeable build parts can be picked up using a hammer (DIY Guide)
- Added Starting Weapons Attachments (DIY Guide)
- Added emitter effect to range weapon (DIY Guide)
- Added hit decals to range weapon (DIY Guide)
- Added emitter effect to melee weapons (DIY Guide)
Fixes
- Fixed save system warnings (DIY Guide)
- Fixed floating build parts (DIY Guide)
- Fixed backpack slots not loading (DIY Guide)
- Fixed death bag max weight incorrect (DIY Guide)
- Fixed Build Menu showing in inventory (DIY Guide)
- Fixed weight after dropping weapons (DIY Guide)
- Fixed equipment items going in to fuel slots (DIY Guide)
- Fixed crafting tool tip colour (DIY Guide)
- Fixed Player Inventory Component warnings (DIY Guide)
- Fixed loading issues with save system (DIY Guide)
- Fixed model viewer warning (DIY Guide)
- Fixed equipment not loading on save games (DIY Guide)
- Fixed Use Stamina System not working (DIY Guide)
1.5.5
Fixes
- Fixed re spawned resources not working (DIY Guide)
1.5.3
Fixes
1.5.2
Fixes
- Fixed empty fire sound not playing (DIY Guide)
- Fixed weapon attachment & condition not saving (DIY Guide)
- Fixed storage component weapons not working (DIY Guide)
- Fixed players can’t build in plot pole zones (DIY Guide)
- Improvements to non grid placeable build parts (DIY Guide)
- Fixed box showing on item on save load (DIY Guide)
- Fixed UI error (DIY Guide)
- Fixes to resource saving (DIY Guide)
- Fixed build menu error (DIY Guide)
- Fixed piller detection (DIY Guide)
- Fixed ceiling placement issue (DIY Guide)
- Fixed tooltip issue (DIY Guide)
- Fixed delete above actors (DIY Guide)
- Fixed fuel burning issue (DIY Guide)
- Fixed deducted resources not working (DIY Guide)
- Fixed resource respawning on save load (DIY Guide)
- Added max stats to the save system (DIY Guide)
1.5
Features
- Added Safe Zone (Players do not take damage in this zone)
- Added limit resources hit per swing (In BP_MasterMeleeWeapon)
- Added resource respawning (DIY Guide)
- Added max health
- Added max thirst
- Added max hunger
- Added max stamina
- Added Use Weight to inventory class defaults (This allows weight to be disable on any inventory component)
Fixes
1.4.6
Features
- Added hide HUD input
- Added recoil to attachments (DIY Guide)
- Added work bench to crafting list
- Stat bars hide if stat is disabled
- Added basic sound attenuation
Fixes
- Fixed weapons not saving correctly (DIY Guide)
- Fixed camera not faces the rotation of spawn point (DIY Guide)
- Fixed camera interact length (DIY Guide)
- Fixed consuming items (DIY Guide)
- Fixed take damage disabled not working (DIY Guide)
- Fixed convert component moving items (DIY Guide)
- Fixed plot pole zones overlapping (DIY Guide)
1.4.5
Fixes
- Fixed Death bag weight can go over when player dies (DIY Guide)
- Fixed equipment not transferring (DIY Guide)
- Fixed single player using 2 ammo per shot (DIY Guide)
- Fixed Door networking issue (DIY Guide)
- Fixed plot pole taking damage incorrectly (DIY Guide)
- Fixed saving world item details (DIY Guide)
1.4.4
Fixes
- Fixed convert component swapping slots (DIY Guide)
- Fixed dropping placeables blocking a slots (DIY Guide)
- Fix storage spawning items with no attachments or condition (DIY Guide)
- Fixed random item spawning crash (DIY Guide)
- Fixed loading conditions on storage components on load save. (DIY Guide)
- Fixed equipment adding to death bag (DIY Guide)
1.4.3
Fixes
- Fixed weight displaying -0 (DIY Guide)
- Fixed inventory slot error (DIY Guide)
- Fixed outline highlight after death (DIY Guide)
- Fixed badge at max health (DIY Guide)
- Fixed metal bed being required for crafting recipes (DIY Guide)
- Fixed backpack removed when at full weight (DIY Guide)
- Fixed attachments not destroying on character death (DIY Guide)
- Fixed notification count being incorrect (DIY Guide)
- Fixed total ammo count not updating after unloading (DIY Guide)
- Fixed fast FP camera jitters (DIY Guide)
- Fixed overlap issue with build parts (DIY Guide)
- Fixed crafting bench pivot point (DIY Guide)
- Fixed client head rotation (DIY Guide)
- Fixed client character rotation (DIY Guide)
- Fixed destroy holdable error (DIY Guide)
- Fixed ammo in weapons in death bag (DIY Guide)
- Fixed death bag ammo count (DIY Guide)
- Fixed attachment weight in storage components (DIY Guide)
- Fixed removing attachments on storage components (DIY Guide)
- Fixed intractable foliage interact timer not working (DIY Guide)
- Fixed removing backpack conditions (DIY Guide)
- Fixed FP ADS jittery movement (DIY Guide)
- Fixed loop in master item spawner (DIY Guide)
1.4
Fixes
- Fixed BP_CraftingBench (DIY Guide)
- Fixed hitting intractable foliage (DIY Guide)
- Fixed none hitbox not damaging (DIY Guide)
- Fixed dead player error (DIY Guide)
- Fixed weight issue with attachments (DIY Guide)
Changes
- Added AnyDamage event to Master Character (DIY Guide)
Features
- Added Holdable Items conditions
- Added condition bar to slots UI
- Added condition cost to holdables
1.3
Fixes
- Fixed BP_PlayerBuildingComponent reference missing (DIY Guide)
- Fixed attacking in inventory (DIY Guide)
- Fixed BP_ConvertComponent not taking more then 1 item (DIY Guide)
Features
- Added intractable foliage component
- Added bush foliage
- Added min and max harvest amounts to melee weapons
- Added intractable collection amount to BP_PlayerInventoryComponent
- Added Drink Zone
Changes
- Removed lights from BP_ModelViewer
1.2.1
Fixes
- Fixed build menu showing after death (DIY Guide)
- Fixed wrong name on furnace (DIY Guide)
- Fixed wrong name on Campfire (DIY Guide)
- Fixed building preview showing after death (DIY Guide)
- Fixed move item ignoring max weight (DIY Guide)
- Fixed BP_MasterItemSpawn loop (DIY Guide)
Features
- Added basic crafting bench
- Added crafting bench required crafting recipes
Changes
- Changed furnace crafting recipe to require the crafting bench
1.2
Fixes
- Fixed weapons firing when in storage containers (DIY Guide)
Improvements
- Added reload sound to P1911
- Added reload sound to M4A4
- Cleaned up unequip and equip functions
Features
- Equipment can now add to max weight (Edit in the ItemList)
1.1.3
Fixes
- Fixed placed build parts inventories not saving
- Fixed interacting after hitting “E” while looking away then looking at intractable
1.1.2
Fixes
- Fixed weapon trace hitting own player (DIY Guide)
- Only present in 1.1.1 if you are using an earlier version you do not need to apply this.
1.1
Improvements
- Better looking building part health bar
- Added force custom icon to build segment
- Clean up some code from previous updates
- Building health bar displays build part name
- Added plot pole name to build preview
- Wont change the name but makes the build preview aware of the plot pole type to stop overlapping radius
- Added plot pole radius to build preview
- Wont change the radios but makes the build preview aware of the plot pole radius to stop overlapping plot poles
Features
- Added wood ramp (Stone coming soon)
Fixes
1.0.5
1.0.4
Fixes
- Fixed tree not removing correctly in standalone mode (DIY Guide)
- Fixed client inventory not updating when harvesting resources
- Fixed double spawn held actor call (DIY Guide)
- Fixed switching weapon while in swing animation
Features
- Added block building zone
- Added campfire recipe
- Added Furnace recipe
- Added Bed recipe
1.0.3
Fixes
- Fixed foundations not allowing overlap
- Added wall centre offset in BuildPreview
- Stopped jumping in UI
- Fixed placed furnace not working (DIY Guide)
Features
- Added name required option in build part list
- Added name panel UI
1.0.2
Fixes
- Fixed owner ship issue (DIY Guide)
- Improve weapon accuracy (closer to centre of cross hair)
- Changed server interact trace to sphere trace
- Fixed item icon still showing if you close inventory while splitting
- Fixed item dropping if you close inventory while moving item
1.0.1
Fixes
- Fixes to multiplayer saving
- Fixes to saves not deleting correctly
- Add additional commenting
- Fixed backpack not creating slots
- Fixed backpack equipping with no space
- Fixed backpack dropping with items still in slots
- Fixed removing slot not removing correct slots
- Removed some output log warnings
- Fixed texture issue stopping packaging
- Fixed backpack copy bug
- Fixed backpack deleting items when removed
- Added new backpack unequip checks
- Fixed place-able build parts not slots highlight not switching off
- Fixed stairs placement height
- Crafting change
- If backpack is full item crafted will spawn on the ground (With warning notification)
- Fixed blueprint not removing from selection correctly
- Fixed wood door frame cost
- Fixed pistol damage values